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Playing a video game simulation of each UK party’s first years in government led to disappointing outcomes


As the UK gears up for the upcoming election, the manifestos and promises made by political parties may seem enticing, but how would they actually play out in real life? To shed light on this, political strategy video game Democracy 4 was used to simulate the impact of various party policies on the UK.

In this simulation, each party’s economic plan was put to the test, with results showing that none of the major parties were able to successfully reduce government debt, stimulate the economy, or bring down the deficit. The Conservatives aimed to cut taxes and spending, Labour hoped to grow the economy to increase tax revenue, and the Liberal Democrats planned to raise taxes on the wealthy and invest in public services.

However, as policies were implemented and played out over the course of five years in the simulation, challenges arose such as a skills shortage, a corporate exodus triggered by high taxes on business, and a decline in the country’s credit rating. The interconnectivity of different sectors like education, economy, and immigration were highlighted, showing how changes in one area can impact others.

Ultimately, all three parties faced economic setbacks and failed to achieve their desired outcomes. In the end, the results of the simulation underscored the complex challenges and trade-offs that political parties must navigate in order to effectively govern and address the issues facing the UK. While manifestos may promise bold solutions, the reality of implementing these policies and managing their consequences is much more nuanced and challenging.

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Photo credit www.theguardian.com

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